“smartphone Gaming Didn’t Really” – ASUS ROG Phone II Review: Mobile Gaming First, Phone Second by Dr. Ian Cuttress on September 30, 2019 at 11:00 AM EST
This product was reviewed as part of a paid partnership with Qualcomm. The content of this article is completely independent and only based on the opinion of the author.
“smartphone Gaming Didn’t Really”
The concept of mobile gaming is still a new phenomenon. The idea that a user can have a mobile game that is not his own console or platform from Nintendo seems unlikely – here is a device that can do it everything on the phone is possible, and still play the same game, so what. make a “Mobile Phone”, especially if it is almost the same device that it has inside? ASUS’ new ROG Phone II, designed by its Republic of Gamers brand, is a premium product designed to show that you can do everything with a phone that focuses more on gaming . We share the device (and some of its components) as a thread.
Nintendo, Don’t Give Up On Mobile Just Yet
Our phone reviews here, and in the general system, always come from the ‘this phone’ position. This question means that both forget and forget that calls and messages on the device are the most important, and on the basis of the device from the device, on top of everything. In the ecosystem we have in today’s smartphones, especially in smartphones, we have built around this nascent idea that we agree with smartphones first and foremost, and can go capture large images, slow audio, video, access the Internet, or create relationships. news. Media content is all secondary in that respect. Maybe the point – you want to buy a device that is about six inches, can access the Internet, take good pictures, has a good application ecosystem, and can be a central resource idea, but not getting a call?
The point I’m trying to make here is that on a device like the ROG Phone 2, which can be called by the user, almost an addition to its main purpose – to provide the game content and provide a good experience for users to solve. those who play. the flagship smartphone game. The fact that the phone can receive calls is almost strange because, even if that feature does not exist, it would still be a very good access that is a special type that limits its self
The phone ‘game’ in this context means something between the smartphone and the Switch – the question is whether we start at the end of the console first and go to the smartphone, well as a gaming tablet, or start with a smartphone and enjoy it more. will pass. ASUS, like the two companies with their hands in the smartphone market, is going for the latter. The key to all of this is whether the device can move in one direction and improve the user experience, without compromising the experience.
Another point to remember about ‘hair’ phones is the hardware. A ‘gaming’ PC is pretty easy to tell the difference – it will have better hardware than a standard PC, probably trick out in beefy LEDs, and be optimized for specific games conceived. The problem that some ‘happy smartphones’ have is that the flagship device already uses the best SoC and the best recommendations available. As a vendor to create a ‘gaming’ smartphone in this example, at least from a hardware perspective, add new features that help with the user experience, even if the numbers are important not different. We’ve seen it a bit with the ROG Phone 2.
Mobile Gaming Didn’t Kill The Vita Sony Did
The first thing that one notices about the device is that it is very large and a little heavier than the usual devices. With a 6.59-inch AMOLED display sporting a resolution of 2340×1080, this smartphone is noticeably larger than average, comparing most flagships on the market. It does not have a notch, which also increases the size and need. We have a weight of 240g (8.47 oz), compared to other flagship devices such as iPhone 11 Pro Max (226g / 7.97 oz), Huawei P30 Pro (198g / 6.98 oz), Samsung Galaxy S10 + (175g / 6.17oz ), Oneplus 7T (190g / 6.70 oz), and Sony Xperia 1 (178g / 6.28 oz) are all lighter. Other mobile phones weigh 220g (7.76 oz) for the Razer Phone 2, 205g (7.23 oz) for the Xiaomi Black Shark 2 Pro, and 215g (7.58 oz) for the Magic Nubia Red 3, indicating that the ASUS ROG Phone 2 This is probably the heaviest flagship and the trigger is there.
One can go to the impression that the phone is unusually large and heavy. We personally carried around the Huawei P30 Pro for six months with the case, so the ROG Phone is not physically bigger, but it is 20% heavier. As a guy going into the pocket, that doesn’t really bother me, but I can see some situations where it would. It’s a very mobile device, but you need clothes to be able to do that.
There is a pull, being a ‘phone game’, the difference between something like a phone and a Switch, but starting with a smartphone. Finally, to get the best out of this mobile game, you should treat it as a portable console rather than a phone. This makes a big difference when we start looking at the material.
But as for the phone, the AMOLED display is actually a 120 Hz display with a 1ms response time, but it also supports 240 Hz touch response, with ASUS saying 49ms latency, which it says is economical do business. The display uses Corning Gorilla Glass 6, the latest 10-bit HDR output, and is rated at 111.8% DCI-P3 with a color accuracy of Dell E < 1, which is the industry standard. (It should be noted that, with a 10-bit display, Android still does not support 10-bit content.) ASUS lists the board at 600 nits of brightness (we got ~ 450 nits with 100% APL), and a . 500,000:1 contrast ratio.
Why Doesn’t Anyone Seem To Take Mobile Gaming Seriously?
ROG Phone II is one of the few devices with a 120 Hz display, with many high-end devices looking above the traditional 60 Hz display to improve the user experience. ASUS has given us a list of almost 100 gaming titles that support >60 Hz, the most important being 120 Hz. By default, ASUS phones run in 60 Hz mode, obviously for battery reasons, and users will have the option of 120 Hz mode in the support list. Some brands may also require an opt-in option in their menu. By doing this, ASUS can achieve a high battery in regular models, and they hope that ROG Phone 2 users will be smart enough to use this option in a random way experience
The top of the phone holds the front camera, which is a 24MP unit with 0.9 micron pixels, pixel binning (giving a 6MP shooter), and an aperture of f/2.0.
One important difference with the ROG Phone 2 compared to the rest of the flagship is the speaker. Usually, we get one of the speakers at the bottom of the device, or some speakers at the end. Some companies are also pushing quad-DAC solutions. For ROG Phone II, ASUS has used two speakers, but they are facing forward, as both are shown to the user. These speakers are powered by two NXP9874 amplifiers, and ASUS state-of-the-room speakers that are tuned for low and low volume. Other gaming smartphones on the market also go with two front speakers and this is one of the reasons we have no gaming restrictions.
The back of the smartphone is also an important difference to other devices. Unlike the array of symmetrical glass or metal design in today’s flagships, ASUS has decided to make a game design. In the middle is the ROG logo, which usually looks like a pattern. In the special ‘X’ mode of the program, this is illuminated with RGB LEDs. Along the way, users can adjust the LED pattern as needed in the individual season. I know that some smartphone users at this point talk about (a) thermals, (b) battery life, or (c) what the point is, but I want to argue in all three site if you are looking for one of these. , this is not the phone for you. The phone is packed with many ways to dissipate heat (more on that later), the battery is big and the LEDs are low, and the point is that it is a way to display. They can be bent, so if you are in the market for a profit and some
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